Two weeks ago I reviewed a then-just-released indie game called Anodyne. It was a familiar style of game set in an unfamiliar world, with quirky characters, dreamy landscapes and great music. I took my chances and emailed the developers, Sean Hogan and Jon Kittaka, to see if they’d be open to a brief interview.

In late January, I remember scratching my head in elation when I heard that David Bowie, the famously press-shy, eccentric whirlwind of a musician who all but promised us he would never release new music again, announced a new album, “The Next Day.” It was due in March (only two months away!), and a song was made immediately available with no prior announcement.

Two weeks ago, Amherst College bought us a Festival of Ice, complete with fire-blowers, ice-carvers and (what I believe to be) the yummiest Hamantaschen ever tri-cornered. To advertise for the event, a large ice sculpture of a snowflake was placed in front of Val, and Amherst’s Februaries are so cold that the sculpture lasted several days before the sun’s mild rays took their toll.

My parents’ college reunions fall on the same weekend every year. One parent can never visit the other’s, and generally my dad takes the kids to his because we live only an hour from his alma mater. When I was six, my mom decided to take me along on the five hour drive from Philadelphia to Amherst. I can’t say that I remember the reunion itself, but what I do remember is Northampton. More importantly, I remember a specific part of Northampton.

Rarely does a game offer such imaginative potential and replay value that I opt to come back to it again and again. Even in the most content-packed games, I usually max out around 30 hours. But as I was recently browsing my library of downloaded PC games, I noticed something surprising next to one inconspicuous, low-budget game: “104 hours played.”

During this increasingly digital age, instant gratification is something we are starting to take for granted. It’s becoming easier and easier to get our hands on any sort of media we want with the click of a button or the touch of a screen. CDs are bought more for their nostalgic value than for the music they hold; when the Internet has made it so simple to instantly listen to newly released music, it’s often unnecessary to pay for music at all, let alone purchase physical copies of it.

At first, “Side Effects” looks like another jab at the pharmaceutical industry. Coping with her husband’s release from jail, Emily (Rooney Mara) finds herself sliding deep into depression. Following a public meltdown and a suicide attempt, she begins to receive treatment from Dr. Banks (Jude Law), who prescribes some medications, but to no avail. Dr. Banks contacts Emily’s former psychiatrist Dr. Siebert (Catherine Zeta-Jones), who suggests that she try a new antidepressant: Ablixa. The drug seems to work for Emily: she is happier and regains her sex drive, though she begins to sleepwalk.

Pages